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Showing posts with label release. Show all posts
Showing posts with label release. Show all posts

Sunday, December 15, 2013

My Xmas break I will be Starbound

It's freaking cold outside and I am finally getting a few moments to break into the Starbound beta from indie company Chucklefish, (yay for pre-orders, yay for Steam).

Not far yet, but playing on my Macbook currently so I can be mobile.  (And my PC is currently in pieces)

Beating a dead horse I know, but this $15 was already much better spent than the money wasted on EA's Sim City debacle.  There is a special circle of hell reserved for you, EA.

I did get stuck in the terrain but easily teleported out to release myself.  I felt so smart, then immediately realized the more obvious solution...apparently I need to work my way back into gaming mode.**   I blame it on post-Packer squeeker win giddiness, (made even sweeter by a Bryant early exit and a dumbfounded Romo).

So the verdict for Starbound so far:
  • +1 playable beta 
  • +1 robust communication from/to developers
  • +2 Mac release for initial beta
  • +5 not Origin
  • +5 cost
  • +5 fun!
Can't wait until I have more time during Christmas break.

PC Gamer article: http://www.pcgamer.com/2013/12/14/starbound-so-far-spelunking-eyeball-trees-and-moons-of-doom/

**For the uninitiated, Starbound is at it's heart a terraforming game.  Yes I am pathetic.

Saturday, August 24, 2013

SimCity for Mac Aug 29th

I almost forgot, SimCity for Mac's scheduled release is for 8/29 unless they pull the rug out again.  Good show EA, of course coming out in August meant darn near the last possible day in August.  Should have seen that coming.  Personally a release right before school starts seems like a pretty terrible idea.

With the last traffic and bridges patch (7.0) it is finally becoming playable and not mind-numbingly tedious.  (Although still nowhere near "good")

It would appear that I won't have to buy the game again to play it on my Mac although I'm not sure I've seen anything official say that.

So the fun fact may end up to be that SimCity ends up with more Mac users that PC since us PCers have been dropping off in droves bored to tears with month after month of beta-test worthy game play. 

I'm still holding out hope they'll surprise us with bigger maps and one-way streets for the Mac launch date.  

Hey...I can dream

Friday, July 5, 2013

Rumors of my death have been greatly exaggerated

After a long silence, finally some tidbits about the nature of the Deviation Studios gaming project emerge.

7/05/13 I've been simulated! 

The premier project has been confirmed. 
 
The initial gaming release will be a simulation/AI demo.  Stay tuned!